Some fine-tuning on the combat and indication of health on both player and enemy would make it smooth! I find the idea very intriguing, haven't played anything with a similar idea before. You can definitely expand this with more sounds and maybe a different weapon? You attack with a music instrument instead of an axe maybe.
Good idea, I would iterate on this and try to make it into a complete game
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Some fine-tuning on the combat and indication of health on both player and enemy would make it smooth!
I find the idea very intriguing, haven't played anything with a similar idea before. You can definitely expand this with more sounds and maybe a different weapon? You attack with a music instrument instead of an axe maybe.
Good idea, I would iterate on this and try to make it into a complete game